Abstract:
In recent years, game industries have entered a stage of rapid development. More different types of games have appeared on a variety of new platforms, because relatively low cost and huge profits have motivated more people to get involved in this area. Earlier people only played games on consoles or computers until now people are more willing to play games on smart phones and tablets. The project we have developed is a game for Android platform. The name of the game is “Catch the kites”. In this report we proposed the design and implementation of the game where our player will run in X axis and collect as much as kites for increasing scores and also player has to avoid enemies so that he can’t lose points. We design and develop useful application with user interfaces by using; extending and creating own layouts and views.
Nowadays, there are many game engines allow people to create their own games in an easier and more convenient way, and Unity is one of the most suitable game engine for the beginner. Unity3D used to develop video games for multiple platforms, such as Web, PC, MAC, IOS and PS3 etc. On the other hand, Unity3D supports a variety of programming languages, which enables the programmers to program with their familiar language. So, the project has been developed in Unity 3D by using C# Programming Language.
Description:
This thesis submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering of East West University, Dhaka, Bangladesh.